Product design concept
Editorial print
Retro is an editorial experiment exploring what happens when nostalgic imagery meets a strict, contemporary visual system. The project plays with contrast — structured layouts against chaotic imagery, refined typography against raw textures. I used a rigid grid to keep everything under control while deliberately letting the imagery push against it. It was less about overthinking and more about seeing how far the system could go before things started falling apart.
Retro is an editorial experiment exploring what happens when nostalgic imagery meets a strict, contemporary visual system. The project plays with contrast — structured layouts against chaotic imagery, refined typography against raw textures.
I used a rigid grid to keep everything under control while deliberately letting the imagery push against it. It was less about overthinking and more about seeing how far the system could go before things started falling apart.




Editorial New
A a B b C c D d E e F f G g H h I i J j K k L l M m N n O o P p Q q R r S s T t U u V v W w X x Y y Z z
Regular


